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Hi there,
I am exporting a camera from Maya 2011 - as an .fbx file.
When importing that camera into Mudbox, I am not getting the same view when I look through.
It looks like the FOV has changed.
I am also looking for a resolution gate - inside Maya, I can set my camera to look through the resolution gate I am rendering. But I can’t find that option inside Mudbox.
I setup a camera inside Maya using an Image Plane.
I basically project an image to the image plane, and started to model a low poly geometry.
The camera, plus the geo was exported as an .fbx, and borught into Mudbox.
I want to use the projection tool inside Mudbox.
Unfortunately, the camera doesn’t fit - what am I doing wrong ?
thx for any hint, suggestion, help and advice !
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