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Camera import from Maya ?
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  • giovanni
  • Posted: 07 February 2012 03:31 AM
  • Location: Charlote, NC, USA
  • Total Posts: 75
  • Joined: 28 October 2006 08:44 AM

Hi there,

I am exporting a camera from Maya 2011 - as an .fbx file.
When importing that camera into Mudbox, I am not getting the same view when I look through.

It looks like the FOV has changed.

I am also looking for a resolution gate - inside Maya, I can set my camera to look through the resolution gate I am rendering. But I can’t find that option inside Mudbox.

I setup a camera inside Maya using an Image Plane.
I basically project an image to the image plane, and started to model a low poly geometry.

The camera, plus the geo was exported as an .fbx, and borught into Mudbox.
I want to use the projection tool inside Mudbox.

Unfortunately, the camera doesn’t fit - what am I doing wrong ?

thx for any hint, suggestion, help and advice !



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  • giovanni
  • Posted: 07 February 2012 07:24 AM

And I just realized, I can’t even paint through the projection....

please download the scene file and the image, and convince yourself:
http://www.mediafire.com/?emmecp2v8s33rsr,imjz4qpxnog4p7s

The projection painting through the selected camera does NOT work !

Can someone explain ?
thx for any little help !



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