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Hi Oglu,
I’ve been following your workflow tips on this forum, so wondered if you had any ideas for this ,although it’s not strictly a mudbox question.
I UV’d my model across multiple tiles (5), it’s an insect so has multiple component sets.
I now have my model out of Mudbox and back into Maya with the normal maps set up.
I have finished hooking up all my diffuse spec and reflection maps.
Now I am trying to add Fur to the model and the Maya dialogue tells me that fur will only work in 0-1 UV space.
Have you got any ideas on a workaround so that I can get fur to work without messing up my textures?
cheers for all your help so far.
ed
Author: edwin76
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