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Hi,
I’m new to this forum so don’t hesitate to tell me if I’m doing something odd.
In VS 2008 I’m trying to compile one of the example projects that Autodesk distributes with its FBX SDK extensions. My first build attempt resulted in an error stating that the file max.h could not be found. This was a helpful error because it reminded me that I had not yet installed the 3ds Max SDK on which the FBX extensions are dependent. I installed the 3ds Max SDK. Further I made sure that the include directory which holds the max.h header file was in the ‘Additional Include Directories’ under Project>Properties>Configuration>C++>General.
The compiler still complains that it cannot find max.h
I’m at a loss as to how to move forward when the compiler cannot find a file that is present in a directory that has been explicitly added to the build path. Any help would be appreciated.
This is the exact error in case it’s relevant:
c:\program files\autodesk\fbx\fbxextensionssdk\2012.2\plugins\3dsmaxextensionplugin_example\maxextension.h(21) : fatal error C1083: Cannot open include file: ‘max.h’: No such file or directory
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