Introduction
Autodesk® FBX® technology is a platform-independent 3D interchange solution designed to facilitate the exchange of rich 3D data. FBX plug-ins are included with Autodesk® Maya® software and Autodesk® 3ds Max® software, providing high levels of interoperability between these packages and with Autodesk® MotionBuilder® software, which supports FBX natively. In addition, well over 30 third-party vendors offer support for FBX, and its rate of adoption continues to skyrocket, making it one of the mostly widely used and supported 3D data exchange solutions in the industry today. Also available is the Autodesk FBX SDK a free, easy-to-use, C++ software development platform and application programming interface (API) toolkit that allows application and content vendors to transfer existing content into the published FBX format with minimal effort.
Overview
Looking to switch 3D packages while continuing to use legacy content? Expand your pipeline to include multiple 3D applications? Universal, 3D-asset-exchange via the FBX® file format removes data compatibility barriers, giving you the freedom to build the most efficient pipeline for your projects. The FBX open-standard, platform-independent 3D file format – the most widely used and supported 3D file format on the market today.
FBX Plug-in
FBX plug-ins are included with Autodesk® Maya® software and Autodesk® 3ds Max® software, providing high-levels of interoperability between these packages and with Autodesk® MotionBuilder™ software, which supports FBX natively. Also available is the FBX plug-in for QuickTime 7, a component plug-in for Apple® QuickTime® that lets you play back and interact with 3D files from any major 3D application inside QuickTime. These plug-ins are available at no-charge on this website. If you have any questions about the FBX plug-ins, please contact us at fbxplugins@autodesk.com
FBX Plug-in Features
Support for a Wide Range of 3D and 2D Data
High-Fidelity Data Conversion
Community Support
FBX SDK
The Autodesk FBX SDK is a free, easy-to-use, C++ software development platform and API toolkit that allows application and content vendors to transfer existing content into the FBX format with minimal effort. If you have any questions about the Autodesk FBX SDK, please contact fbxsdk@autodesk.com
FBX SDK Features
Robust Conversion Capabilities
Multiple Formats, Multiple Platforms
Technical Support Any questions regarding the support offerings for the FBX SDK should be directed to ADN.Sparks@autodesk.com. FBX Programmers Guide (pdf - 2.2 MB)
FBX SDK Extensions
The source code for the Autodesk® FBX® reader and writer allows developers to adapt and extend the FBX format for use in custom pipelines, and thus protect their investment in their FBX plug-ins. In addition, the source code for the COLLADA reader and writer is also included. FBX SDK Extensions Programmers Guide (pdf - 226 kb)
FBX Converter
This free, downloadable utility lets you convert OBJ, DXF, COLLADA and 3DS files to the FBX file format, and vice versa. This means you can transfer your entertainment, design, or visualization project data from one 3D application to another – including any professional 3D animation package.
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