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Amalgamation

Autodesk Smoke 2012 for 3D Artists
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Autodesk Smoke 2012 for 3D Artists

Posted 21 March 2012 8:00 pm by visualz on Amalgamation

This is a rebroadcast of a recent M&E webinar where I demonstrated how Autodesk Smoke 2012 can work in tandem with a 3D CGI pipeline for creative finishing.

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Free Paint Software from Autodesk for Windows & Mac!
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Free Paint Software from Autodesk for Windows & Mac!

Posted 30 December 2011 7:00 pm by visualz on Amalgamation

Experience the high quality markers and colors by Copic with Autodesk SketchBook Copic Edition. Get a introductory look at Autodesk SketchBook Pro and use professional-grade tools to create and save images.

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GPU Hardware Rendering with 3ds Max Quicksilver
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GPU Hardware Rendering with 3ds Max Quicksilver

Posted 19 December 2011 7:00 pm by visualz on Amalgamation

My 90-minute lecture created for the Autodesk University Conference held at the end of November 2011. Also includes Autodesk Composite workflows.

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3ds Max State Sets and (some) Smoke tools for 3D Artists
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3ds Max State Sets and (some) Smoke tools for 3D Artists

Posted 14 August 2011 8:00 pm by visualz on Amalgamation

This video explores uses for "State Sets" in 3ds Max 2012. CG render passes are then brought into Autodesk Smoke to explore timeline editorial compositing, stereoscopy & additional tools tailored to 3D artists.

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Network Rendering with 3ds Max
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Network Rendering with 3ds Max

Posted 12 July 2011 8:00 pm by visualz on Amalgamation

This is a brief video to discuss, at a very high level, the different types of network rendering available to Autodesk 3ds Max users out-of-the-box. (4 minutes).

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Two Quick Sites to get FREE STUFF!
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Two Quick Sites to get FREE STUFF!

Posted 10 July 2011 8:00 pm by visualz on Amalgamation

This is a quick blog entry about two Autodesk micro-sites where users can gain access to a lot of great information and FREE resources including plugins and 3d models!

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New SPECapc for 3ds Max
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New SPECapc for 3ds Max

Posted 1 July 2011 8:00 pm by visualz on Amalgamation

Years ago I had the opportunity to work on a project contracted by Intel to create a performance benchmarch for 3ds Max. This is a series of *.MAX scenes to standardize the testing of different performance tasks.

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Over 100 Free Particle Flow Presets from Allan McKay
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Over 100 Free Particle Flow Presets from Allan McKay

Posted 7 June 2011 8:00 pm by visualz on Amalgamation

Over 100 Particle Flow presets for use in your projects. These are broken down into elemental effects of air, earth, fire, water as well as "logo" presets.

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Autodesk Hit Portland!
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Autodesk Hit Portland!

Posted 17 May 2011 8:00 pm by visualz on Amalgamation

Some of the Media & Entertainment team recently visited Portland, Oregon and slam-dunked a three hour demoset of all the 2012 software products to a packed house!

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iRay Animation and Composite Sweetening
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iRay Animation and Composite Sweetening

Posted 11 May 2011 8:00 pm by visualz on Amalgamation

Setting up iRay for animation & compositing using 3ds Max 2012

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