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Dageris
04-05-2008, 09:59 PM
Hey guys i was wondering if any of you could tell me, or point me to a tutorial that will show me how to end up with a clay like render. thanks

Leo
04-06-2008, 08:01 AM
Hey Dageris,

If you'd agree that a clay render would be heavily AO dependent, you might want to check this thread (http://community.softimage.com/showthread.php?t=798&page=4) , use it as a basis and start adjusting from there until you get the look you want.

Good luck!
Leo.

i3D_Jack
04-06-2008, 11:59 AM
Hi, our tutorials on polygon modeling and subD modeling teach you how to achieve a clay render.

http://i3dtutorials.com/tutorial/22_introduction-to-subd-modeling-in-softimage-xsi

http://i3dtutorials.com/tutorial/8_introduction-to-polygon-modeling


We sell our training in chapters as well, so if you only need to learn to make clay renders, you can purchase the chapters called "Rendering a Scene for Final Presentation". Have fun!

ace63
04-10-2008, 03:29 PM
Step by step tutorial I found a while ago:

http://www.sektor-41.com/forum/showthread.php?t=406

Dageris
04-10-2008, 04:42 PM
Thanks alot guys, ill check them out

GeneCrucean
04-12-2008, 02:30 PM
Heh, that tutorial is a bit weird imo. I just quickly scanned over it, but why would you use a flat light for the dome material? And personally I don't even like using physical dome objects because they tend to give you bad results... imo. Even his final result is pretty blotchy.

Here is a quick scene I put together for anyone that's interested. It's more of a 2008 setup.

XSI 6.*
http://www.genecrucean.com/misc/Clay_Render_GC.rar

http://www.genecrucean.com/misc/Clay_Render.png

And a better subject test using Christophe Desse's car model.
http://www.genecrucean.com/misc/Clay_Render_christophe_desse.png

Leo
04-12-2008, 04:42 PM
Thanks Gene, quick and effective.
Leo.