View Full Version : object view question
Dageris
04-03-2008, 10:28 PM
Hey guys i wanted to know if there was a way i could view lets say cube but from the inside. I made a cube and can see it, but only the outside, is there a way to invert something so i can view the inside. I know maya can do it, because i had to make a room doing it that way. Any ideas thanks for the help
Ya
Model > Modify > Poly. Mesh > Invert Polygons
Cheers.
patrick.n
04-04-2008, 06:47 AM
...and set the cube's visibility to front faces only.
alternatively just set it to back faces only. no need to invert.
Dageris
04-04-2008, 06:58 PM
thanks for the help guys, i tried the invert way and it just flipped the normals it seemed, and as for the backfaceing it didnt do anything when i switched it. The only way i can see in the cube is if i zoom in really close. Any thoughts, am i missing something? thanks for the help
patrick.n
04-07-2008, 06:27 AM
Well, flipping normals is exactly what inverting does.
Are we talking about a render? or shaded view mode?
If it's shaded view, then you need to switch on the camera's Display Options > Performance > Backface Culling
i3D_Jack
04-07-2008, 10:38 AM
I think what you are looking for is to invert the normals, then activate backface culling so you can see inside the cube.
Dageris
04-07-2008, 11:23 AM
Yes i meant the shaded view, sorry i couldnt make it clearer, thats exactly what i wanted. Thanks for the help guys!
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