simesf
03-26-2008, 08:49 AM
Hello all,
New user here. I'm importing a .obj files from Modo 301 into Softimage XSI 6.5. I imported the .obj files from Zbrush into Modo. I can set up my displecement, colour, specular etc maps in Modo just fine. When I import the file into Softimage the displacement map goes all over the place. I get a mottled grey all over the model which seems to bear no relation to the UVs on the model itself. Curiously enough maps like the colour map seem to import just fine in the textured view but don't render.
I'm also having a problem with imported surfaces with no UV maps. I try to adjust them but intially I could get no more than a grey render, even when the imported colours showed as red/brown etc. in the shaded view.
I stuck with it and managed to get some materials onto the imported file but it seems a very laborious process of stripping off the original material once you've applied a new one inside XSI. Is there any way to make this process more straightforward? Ideally I'd like to be able to select one of the imported surfaces as a cluster and go straight to work adjusting it or drag and dropping a preset onto it.
New user here. I'm importing a .obj files from Modo 301 into Softimage XSI 6.5. I imported the .obj files from Zbrush into Modo. I can set up my displecement, colour, specular etc maps in Modo just fine. When I import the file into Softimage the displacement map goes all over the place. I get a mottled grey all over the model which seems to bear no relation to the UVs on the model itself. Curiously enough maps like the colour map seem to import just fine in the textured view but don't render.
I'm also having a problem with imported surfaces with no UV maps. I try to adjust them but intially I could get no more than a grey render, even when the imported colours showed as red/brown etc. in the shaded view.
I stuck with it and managed to get some materials onto the imported file but it seems a very laborious process of stripping off the original material once you've applied a new one inside XSI. Is there any way to make this process more straightforward? Ideally I'd like to be able to select one of the imported surfaces as a cluster and go straight to work adjusting it or drag and dropping a preset onto it.