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View Full Version : Self Portrait - C&C welcome


Matthew L. Stoehr
03-17-2008, 09:21 PM
I'm recreating myself. Your comments and critiques are welcome. thanks!



My current state of work. The big difference between this image and the bottom images is the upper lip is remodeled and the nose and ear are tweaked.

http://formandspace.com/stoehr_model_complete.jpg


These renders are just a few days old.


http://formandspace.com/stoehr_front.jpg

http://formandspace.com/stoehr_threequarter.jpg


http://formandspace.com/stoehr_side.jpg

drdespair
03-18-2008, 06:40 AM
get a skin shader from XSI base and slap it on, will look 10 better :)

D.

elfenomeno
03-18-2008, 01:28 PM
good start,the mesh is clean for still image,i wait for the texture

Photon
03-19-2008, 10:35 PM
Hi Matthew.

I like the face model but i see the some bad topology in the middle top of head and no efficient edge loops, u use the "C" edge loops, but u can use the "EXS" or CT. in my opinion

http://www.subdivisionmodeling.com/forums/showthread.php?t=1545

http://www.subdivisionmodeling.com/forums/showthread.php?t=907

good work!

Matthew L. Stoehr
03-20-2008, 03:47 AM
Thanks guys!

Thank you for the advice on the edge looping. I've known about those sources for a few years now, and I have found the "U" loop in the forehead to be better than other looping used to furrow the brow.