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View Full Version : Digital-Tutors: Physical Sky Shader in XSI Tutorial


Digital-Tutors
03-03-2008, 06:34 PM
In this lesson we will learn how to use a Physical Sky to simulate outdoor lighting in XSI.

The complexity of lighting an outdoor scene can be daunting. XSI 6 has a simple solution to this problem: Physical Sky. This will not only light your scene, but will also create the coloring of the sky. Try creating a Physical Sky next time you need to light an outdoor scene.

Topics included in this tutorial:
Creating a Sky Shader
Connecting a Physical Sun into a Light Shader
Using Final Gather
Changing the Horizon
Editing the Physical Sky pass
Using Simple Tone Mapping to tweak the final resultDirect Link to Tutorial: http://www.digitaltutors.com/digital_tutors/video.php?v=900