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View Full Version : Digital-Tutors: The Rounded Corners Node in XSI Tutorial


Digital-Tutors
03-03-2008, 06:32 PM
In this tutorial we will learn how to round corners at render time in XSI.

It’s easier to modify a low-poly object, but it doesn’t look too good when you render it. The old method to fix this was to bevel the edges, but then you have much more geometry in your scene. XSI 6 introduced the Rounded Corners node that creates the illusion of a bevel at render time, keeping geometry simple in your scene.

Topics included in this tutorial:
Plugging a Rounded Corners node into a material
Changing the Rounded Corners parameters for different object sizes
Using Rounded Corners with multiple objectsDirect Link to Tutorial: http://www.digitaltutors.com/digital_tutors/video.php?v=902