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View Full Version : Digital-Tutors: Shapes 101 Tutorial


Digital-Tutors
03-03-2008, 06:07 PM
In this lesson we will learn how to use Shapes to morph meshes in XSI.

Shapes are useful for facial animation, because the blending system allows for an almost infinite variety of facial expressions. Try using Shapes in your next facial animation for more flexibility!

Topics covered in this lesson:
Creating modified duplicates of the desired object
Making these duplicates the shape keys of the desired object
Using Shape Manager to implement and blend the deformations
The importance of modifying the duplicates in component modeDirect Link to Tutorial: http://www.digitaltutors.com/digital_tutors/video.php?v=626