Digital-Tutors
03-03-2008, 05:44 PM
In this lesson we will learn how to modify geometry through painting.
Sometimes it’s easier to just paint deformation on geometry, as opposed to pushing / pulling the points. The workflow is – attach a weight map and a Push deformer to the surface, assign the weight map to the deformer, and finally paint on the weight map. This lets you interactively create inward and outward deformation. Try using this technique to quickly generate landscapes or rough natural surfaces.
Direct Link to Tutorial: http://www.digitaltutors.com/digital_tutors/video.php?v=609
Sometimes it’s easier to just paint deformation on geometry, as opposed to pushing / pulling the points. The workflow is – attach a weight map and a Push deformer to the surface, assign the weight map to the deformer, and finally paint on the weight map. This lets you interactively create inward and outward deformation. Try using this technique to quickly generate landscapes or rough natural surfaces.
Direct Link to Tutorial: http://www.digitaltutors.com/digital_tutors/video.php?v=609