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View Full Version : Digital-Tutors: Assigning Glows to Objects in XSI Tutorial


Digital-Tutors
03-03-2008, 04:49 PM
In this lesson we will learn how to assign Glows in XSI.

Adding a Glow to geometry creates the cool effect of light being emitted from that object. Glows are useful for making tail-lights of a car, the harsh brightness of the sun, or the glimmering light around a flame.

Tips / Tricks:
The Use Object’s color checkbox can help add realism to your glows, because brighter parts will shine more then darker parts.
To reselect a Glow - go into the geometry’s Selection Explorer.Direct Link to Tutorial: http://www.digitaltutors.com/digital_tutors/video.php?v=850