View Full Version : Hello Everyone!
Pixel Imagination
02-24-2008, 12:02 AM
Well...a fresh start...good to see Softimage taking these strides. As for me, I'm an entrepreneur looking to meet like minded individuals. Been interested in this XNA tool set as well as the Torque Engine. I have plans on developing games (simple to start with) that will generate the type of cash flow which would eventually put me in a position to invest a studio.
At this point...I would appreciate a stable business relationship with one programmer! That's all I ask for! lol
Looking forward to building with you guys!
Ricko
02-24-2008, 07:47 AM
Howdy... Miami! I'm just accross the Everglades from you in Naples.
If you are looking to make games with XSI assets, check out the Unity game engine from Unity Technologies (http://unity3d.com). Of all the engines I've learned over the years, including the ones you named, Unity is a refreshingly easy to learn, and easy to use, tool for creating games. I use it with my XSI created assets with no problems. The authoring tool is Mac OS only at the moment but that is the only negative I've found. You'll be amazed how quickly you can go from starting to finishing your own game on it. Their online tutorials are great training tool for game making in general, as well.
Now I just wish I could get a direct XSI->Unity exporter with model, layered animation, material, and shader support like SI just added for CryEngine2. :) Until then I'll stick with FBX format for transfer.
Ricko
Pixel Imagination
02-24-2008, 09:51 AM
What's up!
One of the man reasons why I'm choosing those engines because they port over to Microsoft products easily! I'm looking to make money now! ;)
If I only had a programmer! I'm looking to accomplish small games at first...you know, build capital. A few hundred thousand here and there until there's enough to make a big move with a AAA title!
I will go check out your link now...
Good to hear that you're not far away...could always benefit from another XSI'er...my knowledge of the app grows more...I'm still more familiar with Maya...but really like XSI!
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