Leonard
02-12-2008, 04:23 PM
Very cool tutorial written by Dan Waters, former C# dev and Microsoft Academic Developer Evangelist.
GuitarMatey is a 3D game for the Xbox that allows you to improvise guitar music with the accompaniment of a backing track. Five pirates dance for you as you play the game. While GuitarMatey lacks a real objective or purpose, it is perfect to help you learn about developing 3D games for free using XNA and our partner tools. Learning how to build GuitarMatey will teach you:
How to build a simple 3D model in SOFTIMAGE|XSI Mod Tool
How to build a more complex skinned, rigged & animated character model in SOFTIMAGE|XSI Mod Tool for use in an XNA game
Project setup for XNA and XSI projects
Pipeline & workflow between XSI and XNA
How to animate a skinned XSI model in XNA using the XNAXSIRuntime library provided for free by SOFTIMAGE
How to creating and managing sound and audio using the DirectX XACT tool
How to handle input from the controller
How to prep an XNA PC game for XBOX 360
How to deploy an XNA game to the Xbox through the Creators Club
And many, many nuances and "gotchas" that will help make your development experience 1000% smoother.>> Check it out here << (http://blogs.msdn.com/dawate/archive/2008/02/05/building-a-3d-game-in-xna-from-scratch-free-video-tutorial-series-now-available.aspx)
GuitarMatey is a 3D game for the Xbox that allows you to improvise guitar music with the accompaniment of a backing track. Five pirates dance for you as you play the game. While GuitarMatey lacks a real objective or purpose, it is perfect to help you learn about developing 3D games for free using XNA and our partner tools. Learning how to build GuitarMatey will teach you:
How to build a simple 3D model in SOFTIMAGE|XSI Mod Tool
How to build a more complex skinned, rigged & animated character model in SOFTIMAGE|XSI Mod Tool for use in an XNA game
Project setup for XNA and XSI projects
Pipeline & workflow between XSI and XNA
How to animate a skinned XSI model in XNA using the XNAXSIRuntime library provided for free by SOFTIMAGE
How to creating and managing sound and audio using the DirectX XACT tool
How to handle input from the controller
How to prep an XNA PC game for XBOX 360
How to deploy an XNA game to the Xbox through the Creators Club
And many, many nuances and "gotchas" that will help make your development experience 1000% smoother.>> Check it out here << (http://blogs.msdn.com/dawate/archive/2008/02/05/building-a-3d-game-in-xna-from-scratch-free-video-tutorial-series-now-available.aspx)