sputnikk
08-21-2008, 03:31 AM
Hi, i'm working on a little project to test some things on XSI.
This is the character :
http://pix.nofrag.com/7/0/1/5517c2b3944c427fd74c43e66a539t.jpg (http://pix.nofrag.com/7/0/1/5517c2b3944c427fd74c43e66a539.html)
So i'm searching to animate the cartoon hairs of the character, or/and simulate wind into. this pilot character should fly ;)
So far i've found this ( complicated ? :) ) solution :
http://pix.nofrag.com/8/1/b/7deeaa2450b8826237c4bb516196bt.jpg (http://pix.nofrag.com/8/1/b/7deeaa2450b8826237c4bb516196b.html)
three ( or more ) rigid body objects ( boxes ) are linked with rigid constraint ball and socket and a spline with point cluster. the point clusters are parented with the boxes individually. The final mesh is a box with one poly with an extrude along curve operator.
so question : what do you mean about this system ? any better idea ? thx !
This is the character :
http://pix.nofrag.com/7/0/1/5517c2b3944c427fd74c43e66a539t.jpg (http://pix.nofrag.com/7/0/1/5517c2b3944c427fd74c43e66a539.html)
So i'm searching to animate the cartoon hairs of the character, or/and simulate wind into. this pilot character should fly ;)
So far i've found this ( complicated ? :) ) solution :
http://pix.nofrag.com/8/1/b/7deeaa2450b8826237c4bb516196bt.jpg (http://pix.nofrag.com/8/1/b/7deeaa2450b8826237c4bb516196b.html)
three ( or more ) rigid body objects ( boxes ) are linked with rigid constraint ball and socket and a spline with point cluster. the point clusters are parented with the boxes individually. The final mesh is a box with one poly with an extrude along curve operator.
so question : what do you mean about this system ? any better idea ? thx !