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paulcurtis
08-20-2008, 07:29 AM
Hi,

Bit of a newbie question this but i've had a look and can't find anything obvious (not to say there isn't something obvious i've missed)

Is there an animated sweep feature within XSI?

I want to model a number of curves and then have a mesh grow up the curves. Whilst growing it needs to twist around and i'd like to be able to animate it's progress along a curve. It's a sort of abstract tree growing.

In maya i would use animated sweep and in houdini there is something similar whereby i can get a ramp to animate the mesh profile along the curve.

What sort of approaches would i take in XSI?

I'd really appreciate some pointers as im evaluating it and have a limited amount of time!

thanks in advance
paul

zSpaceAstronaut
08-20-2008, 05:34 PM
Modify - Poly Mesh - Extrude Along Curve? Then animate the end value.
One way of doing something similar. I'm sure there are cooler ways.