exanju
08-19-2008, 07:11 AM
Hi everyone.. I'm new here, and hope to enjoy my stay.
I have a small dilemma. I know how to create a simple rig for hand when the hands rotation axis (red nulls) is at the same place where it connects to the shoulder (left model). But how should I need to make a rig for the hand which has it's rotation axis in different position and does not line up with elbow (right model)? If I to make the bone chain from the same place where the hand connects to the shoulder the rotation axis of the elbow will differ. Maybe there is a way to adjust the rotation angle of the chain?
Here is the sample image of what I have in mind I hope it is understandable:
Red nulls - place where hand connects to shoulder.
Yellow circles - a required rotation axises of the elbow.
White dotted lines - is just to show how I need the hand to be connected.
http://img29.picoodle.com/img/img29/3/8/13/f_handm_aa3d401.jpg (http://www.picoodle.com/view.php?img=/3/8/13/f_handm_aa3d401.jpg&srv=img29)
Big thanks in advance!!!
ExanJU
I have a small dilemma. I know how to create a simple rig for hand when the hands rotation axis (red nulls) is at the same place where it connects to the shoulder (left model). But how should I need to make a rig for the hand which has it's rotation axis in different position and does not line up with elbow (right model)? If I to make the bone chain from the same place where the hand connects to the shoulder the rotation axis of the elbow will differ. Maybe there is a way to adjust the rotation angle of the chain?
Here is the sample image of what I have in mind I hope it is understandable:
Red nulls - place where hand connects to shoulder.
Yellow circles - a required rotation axises of the elbow.
White dotted lines - is just to show how I need the hand to be connected.
http://img29.picoodle.com/img/img29/3/8/13/f_handm_aa3d401.jpg (http://www.picoodle.com/view.php?img=/3/8/13/f_handm_aa3d401.jpg&srv=img29)
Big thanks in advance!!!
ExanJU