Psycrow
08-14-2008, 09:03 PM
Hi there,
I'm trying to write the collision data from a particle simulation and a polygon mesh into a weightmap. The weigthmap value should be 1 at the nearest vertex of the collision with the particle, and 0 when there is no collision. Should be easy, but i just can't find the solution.
Anybody got any ideas?
so long...
I'm trying to write the collision data from a particle simulation and a polygon mesh into a weightmap. The weigthmap value should be 1 at the nearest vertex of the collision with the particle, and 0 when there is no collision. Should be easy, but i just can't find the solution.
Anybody got any ideas?
so long...