View Full Version : Caching data in attributes not possible?
jgjones
08-09-2008, 06:46 PM
I have a feeling the answer should be obvious, but do changes to ICE attributes not carry over to the next frame? I.e.: If I SetData in one frame, the attribute reverts back to its initial value for the next frame, yes?
For example:
ThE_JacO
08-10-2008, 04:05 AM
Are you using a simulated ice tree or a normal ice tree?
An ice tree (not simulated) is calculated every frame, a simulated ice tree once it has an initial state always calculates from the previous frame.
In the example you posted an ice tree will set the data, a simulated ice tree will read it again and accumulate every time.
jgjones
08-10-2008, 12:45 PM
Ah ha! (I was using a normal ice tree.)
Many thanks! That info is probably in the docs somewhere, but I just missed it.
-Jim
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