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View Full Version : Enabling/Disabling Feature for Camera-Lens-Shader in Passes (for Overrights)


ewok
08-05-2008, 12:32 PM
Hey Guys,

i got a request,
because it isnt possible to set an enable/disable option
for the "simple tonemapping"-lensshader.

it would be quite usefull, rendering beauty & co with lensshader
and ambient occlusion without ;)

please correct me, but i didnt found the posibillitys to set it in the overrights.

greets,
marc

3rD_of_March
08-05-2008, 12:58 PM
In this case I handle this with two cams with the same animation/settings.
The first without and the second one with the Lens Shader.
Then just choose the right Pass Camera for each pass.

3rD_of_March
08-05-2008, 01:02 PM
P.S.
The problem is that you can not set overrides for camera properties.
I missed a camera partition such like objects and ligths more then one time...

nunoconceicao
08-25-2008, 04:56 AM
Its simple, u just disable the lens shaders on the renderer options just for those passes.

The only problem is if u need other lens shaders on those particular passes but most cases for ambocc it should be fine without any lens shaders.