paulrus
07-30-2008, 07:34 AM
I'm working on a test animation and having an issue. I've built a simple cube using linear curves. I'm trying to animate the pivot & compensation to create a rotation that happens on the corners. This works fine on a standard poly cube, but when I try it with a cube made of linear curves, the cube jumps for a single frame when I key the pivot position and compensation, then jumps back and continues on the rotation.
Is there an issue with animating the pivot on linear curves?
Paul
Is there an issue with animating the pivot on linear curves?
Paul