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BLUEWOODS
07-25-2008, 09:28 AM
I have two objects on stage that I want to animate coming together, create a new model of the two objects grouped and then make that single object spin a number of revolutions.

I can rotate the grouped object, but I can't seem to find the proper method to assign a spin of a certain number of revolutions.

acorn
07-27-2008, 03:47 AM
I can rotate the grouped object, but I can't seem to find the proper method to assign a spin of a certain number of revolutions.


I think you have to do it manually, that is, cut and paste (in the A.E. [animation editor]) the rotations after making the initial key frames.

although I am having a similar problem, so there may be other ways.

-acorn

EricTRocks
07-27-2008, 08:58 AM
can't you just set an initial key frame for the start of the spin, go to the frame of your scene where you want the anim to end, and in the MCP in the Rotation Y type something like 5 * 360 and hit enter and key? That will give you 5 full rotations... or am I missing something?

Eric T.