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septopus
07-24-2008, 09:34 PM
solved.

moved custom shaders to workgroup

StephenBlair
07-25-2008, 05:03 AM
It looks like those shaders are not installed on the computer.

3rD_of_March
07-25-2008, 08:25 AM
Look in the material manager what kind of materials are stored in the scene.
When all objects are using the default Scene_Material make a material cleanup
save and reload it. After that the errormessage will not occur any more...

Here is a collection of the CLSID of most common shaders:
http://softimage.wiki.avid.com/index.php/CLSID_Reference