liltbrockie
07-23-2008, 03:49 AM
Hi .. i'm doing some tests with animation and movement...
I can apply a sine expression to an object like this
Sine (1,0.5,0)
and it will give me a nice smooth sine wave motion thats fine...
But what if i wanted to introduce some noise and variation into the wave how do i do this?
I want the sine wave to still be smooth but with some random spikes in it
I can apply a sine expression to an object like this
Sine (1,0.5,0)
and it will give me a nice smooth sine wave motion thats fine...
But what if i wanted to introduce some noise and variation into the wave how do i do this?
I want the sine wave to still be smooth but with some random spikes in it