View Full Version : Bullets in Chamber
Krallis
07-07-2008, 02:27 PM
In my revolver in building my animation but when i animate it the bullets dont stay in the chamber when i put them in, they are parented to a bone in the piece of the revolver that rotates around. When i animate to put the bullets in the chamber they go in then pop out, loop round the gun then pop back in to make sure its set with my last key frame.
How do i make them STAY in the chamber and not move.
thiago
07-21-2008, 05:11 AM
Not sure about your question but sounds like you have something wrong with your constraints or parenting structure.
Using Pose Constraint should keep the object attached to another object.
post a screenshot.
jucca
07-22-2008, 11:54 AM
hmm, well constaints and parenting is relative to objects centre points. Have you checked that these are set to the objects centre?
Turn constrain compensation and child compensation and go to transform panel > move centre to verticies
hope this helps
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