PDA

View Full Version : Creating machinima using XSI and the Source engine


Noesis Interactive
06-12-2008, 05:55 PM
Noesis Interactive recently completed it's first machinima movie and wants to know what you think about it ! The movie is called "Galaxy Gulp" and you can view it here:

Medium Quality on Machinima.com
http://machinima.com/film/view&id=26175

Low Quality on YouTube
http://www.youtube.com/watch?v=zljOsza2zBQ

Softimage's XSI 6 and Mod Tool programs were used extensively for the modelling of both the characters and props as well as for rigging the character models with the Valve Biped rig and creating custom animations. These characters, props, and animations were then exported from XSI and the Mod Tool using the Valve Source plugin and then were choreographed using the Source SDK's Face Poser and Hammer tools.

XSI and Source truly are an awesome combination when it comes to creating machinima!