View Full Version : Polygon Variation (Noise)
Scrat
06-06-2008, 09:27 AM
Hi there ! I am trying to model a terrain but I need something like noise modifier that Max has. I am sure XSI has something similar but I cannot remember how to do it...
Any help would be appreciated!
Thanks!
lehko
06-06-2008, 11:41 AM
hi,
I think what you're looking for is in modify > randomize.
:)
Scrat
06-06-2008, 12:58 PM
Yessssssssssssss!!! :punk:
Thank you so much!
Ales Dlabac
06-10-2008, 05:20 PM
I suggest to you using shape jitter there is more control than with randomize
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