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obiwahn
05-31-2008, 12:05 PM
Hello, i have a problem with my uv layout. I want to get a little bit familiar with the Texture Editor to unwrap my game models. So i've started to unwrap my mesh and now i have a problem.

It is compilcated for me to describe it, so i've attached a screenshot.

In the texture Editor it says on this side should be the E1, E2, E3, etc. but on the mesh itself it is B2, B3, B4, etc.. Now I want to know what I've maybe done wrong to get this error?

Thanks for any help! :)

obiwahn
05-31-2008, 01:17 PM
So I've simply redone it, now it works. I hope this will never ever happen again ;)

anim
05-31-2008, 01:32 PM
you have propably had some UVW Transformation applied
you can find it in Clusters-Texture_Coordinates_AUTO-Texture_Projection PPG

obiwahn
05-31-2008, 02:02 PM
Dammit, that was it, thanks! :)