himage
05-28-2008, 01:27 PM
1- the first point is I don't know how to transfer to MRay information from geometry vertex deformed by custom deformer about its coordinates changes to achieve mblur effect.
2 - the second point is how to get access to frame's inbetweens to affect on mblur quality.
any help will be useful
2 - the second point is how to get access to frame's inbetweens to affect on mblur quality.
any help will be useful