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View Full Version : mblur with custom deformer


himage
05-28-2008, 01:27 PM
1- the first point is I don't know how to transfer to MRay information from geometry vertex deformed by custom deformer about its coordinates changes to achieve mblur effect.
2 - the second point is how to get access to frame's inbetweens to affect on mblur quality.

any help will be useful