P4wood
05-20-2008, 01:46 PM
Being an XSI newbie I am full of questions at the moment. This one is pretty basic but is quite puzzling:
I create three primitive polygon mesh primitives, (a cube, a cone and a sphere), scale them all to about the same size and then freeze them. I then experiment with parenting one to the other. All is as I expect until I parent anything to a cone. For some reason parenting any of the objects to a cone causes the object to be scaled up to about three times its size. If I drag the object back out of the cone and drop it on the scene root it reverts back to it's original size and location. What is it about parenting to cones that causes this behaviour?
I create three primitive polygon mesh primitives, (a cube, a cone and a sphere), scale them all to about the same size and then freeze them. I then experiment with parenting one to the other. All is as I expect until I parent anything to a cone. For some reason parenting any of the objects to a cone causes the object to be scaled up to about three times its size. If I drag the object back out of the cone and drop it on the scene root it reverts back to it's original size and location. What is it about parenting to cones that causes this behaviour?