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moonmonkey
05-05-2008, 08:27 AM
Hi, I'm trying to dig up information on baking light info to the vertex colors of a mesh within XSI.
I used to bake in lighting information to the vertex colors of a mesh through the "Render to Texture" dialogue in Max. Is there a similar function in XSI?

Thanks
S

jamal
05-05-2008, 10:14 AM
Hi moonmonkey,

You can do this with a RenderVertex Property. It's like RenderMap, but it bakes lighting and/or texturing information into color at vertices properties.

Check the XSI Guides under Texturing > Vertex Colors > RenderVertex.

Hope that helps,

J

moonmonkey
05-05-2008, 02:46 PM
That's great, it was exactly what I was looking for.
Thanks