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View Full Version : Undoing a bone transformation in Mod Tool


Theory
04-25-2008, 05:07 PM
I've run into a bug with the Mod Tool that I can't find any information on: it's that nine times out of ten, undoing a bone translation has no effect. The status bar tells me it's been undone, but nothing of the sort has happened!

Occasionally the effector will move back to its original position (without the envelope), and sometimes there is no problem at all. But most of the time, there's no change. The only solution I've found is to re-load the scene from disk. Help! D: