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Dageris
04-20-2008, 08:37 PM
Hey guys im doing a male head just for practice, and noticed this issue. This poly seems to show a edge that is not really there. its most noticeable when you rotate the camera around. Is there any way to fix it. Thanks in advance.

3dtutorial
04-21-2008, 03:46 AM
It's because you've created a non-planar polygon.

Make sure that the polygon is "flat" and you will not have that problem.

In short... this is normal.

Cheers,

J

DAVID:-D
04-21-2008, 03:58 PM
you will subdivide the mesh before render , so I wouldnt take too much attention to this .))

Dageris
04-27-2008, 12:37 PM
Thanks for the replies guys, i appreciate it :)