dan_cgi
04-09-2008, 11:30 AM
Hi guys,
I'm working on a project that requires a matrix style technical code that runs around geometry. Is there anyone who can shed a bit of light of how someone might achieve a similar result using xsi? From what can gather BUF (who did the code effects on Reloaded and Revolutions) created a custom mental ray shader. Is this something realistically achievable by a non coder, maybe using Mental Mill perhaps?
ref image - www.mentalimages.com/4_1_motionpictures/buf/revolutions-4.html
Any initial thoughts would be appreciated
D
I'm working on a project that requires a matrix style technical code that runs around geometry. Is there anyone who can shed a bit of light of how someone might achieve a similar result using xsi? From what can gather BUF (who did the code effects on Reloaded and Revolutions) created a custom mental ray shader. Is this something realistically achievable by a non coder, maybe using Mental Mill perhaps?
ref image - www.mentalimages.com/4_1_motionpictures/buf/revolutions-4.html
Any initial thoughts would be appreciated
D