- 01. XSI Fast Track
- 02. Models in XSI
- 03. Project Management in XSI
- 04. A quick intro to Sub-D modeling in XSI
- 05. A quick intro to utilizing XSI's viewports
- 06. Brief overview of the XSI animation editor
- 07. Brief overview of the keying and layering panel
- 08. Brief overview of the timeline in XSI
- 09. How to set animation keys in the timeline in XSI
- 10. How to set animation keys in the property page in XSI
- 11. Edge Loops In XSI
- 12. Bevel Component Function
- 13. Rotoscope Setup
- 14. Temporary Selection Centers
- 15. Cleaning a scene for animation
- 16. Rigging a Clock for Animation
- 17. Intro to NLA in XSI
- 18. Modeling An Alarm Clock
- 19. XSI Texture Projections
- 20. XSI Texturing comparison of Blinn and Cook-Torrance nodes
- 21. XSI Texturing - how the XSI Incidence node works
- 22. Assigning materials in XSI
- 23. XSI texturing using Mix node
- 24. XSI Material Manager
- 25. XSI texturing using Phong and Lambert Nodes
- 26. XSI Render Region
- 27. XSI Render Tree
- 28. XSI manipulating UVs with the Texture Editor
- 29. Basic Bones in XSI
- 30. XSI Shape Manager
- 31. Lattices in XSI