- Papervision 3D tutorial
- Tutorial: Tagging a Rig in XSI
- Super-Easy Guide to Scripting
- Making Tank Treads in XSI
- XSI and Unreal Tournament 3 Modding Tutorial
- Building a 3D Game in XNA and XSI from Scratch
- My XSI Tutorials
- Making of Darkness Monster
- Making of Super no More
- Making of Parthenon
- free 2 hours of training video
- Faster Displacement tutorial
- Fixing Texture Seams
- Notice: These tutorials are linked and not managed by Softimage
- i3DTutorials: Accessing Menus
- i3DTutorials: Accessing Tools
- i3DTutorials: Choosing an Interaction Model
- i3DTutorials: Custom Toolbars and Shelves
- i3DTutorials: Global Illumination and Final Gathering in mental ray
- i3DTutorials: Modeling a CD Jewel Case
- VIDEO TUTORIAL: Softimage|XSI GATOR
- i3DTutorials: Modeling a Realistic Rope
- Making of Veggie Pirates
- Video: Texture Painting on Car
- Digital-Tutors: Working with Clusters in XSI Tutorial
- Digital-Tutors: Project Overview for Introduction to XSI 6 Training Product
- Digital-Tutors: Assigning Glows to Objects in XSI Tutorial
- Digital-Tutors: Selection Properties in XSI Tutorials
- Digital-Tutors: Nudging in XSI Tutorial
- Digital-Tutors: User Interface Changes in XSI 5.0 Tutorial
- Digital-Tutors: Selection Explorer Tutorial
- Digital-Tutors: Palettes Tutorial
- Digital-Tutors: Creating and Optimizing Polygon Geometry in XSI Tutorial
- Digital-Tutors: Adding Rotoscopes to the XSI Viewports Tutorial
- Digital-Tutors: Overview of Surface Mesh Geometry in XSI Tutorial
- Digital-Tutors: Overview of Polygon Mesh Geometry in XSI Tutorial
- Digital-Tutors: Project Overview for Interior Modeling Techniques with XSI Tutorial
- Digital-Tutors: Extracting and Repurposing Geometry Tutorial
- Digital-Tutors: Loading the Exported Character into the OGRE Application Tutorial
- Digital-Tutors: Project Overview for the Polygon and Sub-D Modeling in XSI Tutorial
- Digital-Tutors: Bezier Curves in XSI Tutorial
- Digital-Tutors: XSI 5.0 - Tweak Component Tool Tutorial
- Digital-Tutors: Adjusting Pivot of Components Tutorial
- Digital-Tutors: Trimming Surfaces Tutorial
- Digital-Tutors: Merging Polygons Tutorial
- Digital-Tutors: Lofting Tutorial
- Digital-Tutors: Extruding Faces without Merging Tutorial
- Digital-Tutors: Converting NURBS Surfaces to Polygons Tutorial
- Digital-Tutors: Moving Around in XSI Tutorial
- Digital-Tutors: Components in XSI Tutorial
- Digital-Tutors: Using Booleans Tutorial
- Digital-Tutors: Displaying the Triangle Count Tutorial
- Digital-Tutors: Extruding Along a Curve with Polygons Tutorial
- Digital-Tutors: Extruding Polygons Tutorial
- Digital-Tutors: Splitting Polygons Tutorial
- Digital-Tutors: Extruding and Beveling Vertices Tutorial
- Digital-Tutors: Extruding with Curves Tutorial
- Digital-Tutors: Merging NURBS Curves Tutorial
- Digital-Tutors: Revolution Tool Tutorial
- Digital-Tutors: Range and Loop Selections Tutorial
- Digital-Tutors: Using the Text Tool to Make 3D Text Tutorial
- Digital-Tutors: Deforming with Weight Maps Tutorial
- Digital-Tutors: Proportional Modeling Tutorial
- Digital-Tutors: Four Basic Ways to Set Key Frames in XSI Tutorial
- Digital-Tutors: Frame Rate and Animation Preferences in XSI Tutorial
- Digital-Tutors: Understanding XSI's Playback Panel Tutorial
- Digital-Tutors: Overview of XSI's Timeline Tutorial
- Digital-Tutors: Squash and Stretch in XSI Tutorial
- Digital-Tutors: Ease In and Ease Out in XSI Tutorial
- Digital-Tutors: Adding Anticipation to Characters in XSI Tutorial
- Digital-Tutors: Follow Through and Overlapping Action in XSI Tutorial
- Digital-Tutors: Using the Animation Editor and the Keying Panel Tutorial
- Digital-Tutors: Project Overview for XSI Character Enveloping Tutorial
- Digital-Tutors: Project Overview for XSI Character Rigging Tutorial
- Digital-Tutors: Using GATOR Tutorial
- Digital-Tutors: XSI's Shape Manager Tutorial
- Digital-Tutors: The Parameter Connection Editor in XSI Tutorial
- Digital-Tutors: The Timeline Dopesheet in XSI Tutorial
- Digital-Tutors: Shapes 101 Tutorial
- Digital-Tutors: Pose Constraints Tutorial
- Digital-Tutors: Devices Tutorial
- Digital-Tutors: Quick Stretch Deformer Tutorial
- Digital-Tutors: Basics of Keyframing Tutorial
- Digital-Tutors: Basics of Enveloping Tutorial
- Digital-Tutors: Context and Construction Modes Tutorial
- Digital-Tutors: Ghosting Tutorial
- Digital-Tutors: Cycling Curves Tutorial
- Digital-Tutors: Overview of Point, Spot, and Infinite Lights in XSI Tutorial
- Digital-Tutors: Overview of Light Box and Neon Lights in XSI Tutorial
- Digital-Tutors: Controlling a Light's Color and Intensity Values Tutorial
- Digital-Tutors: Altering a Light's Specular and Diffuse Contribution Tutorial
- Digital-Tutors: Render Compare in XSI Tutorial
- Digital-Tutors: Project Overview for Rendering Interiors in XSI Tutorial
- Digital-Tutors: Setting Up Render Channels to Output Various Render Passes Tutorial
- Digital-Tutors: The Rounded Corners Node in XSI Tutorial
- Digital-Tutors: Architectural Material in XSI Tutorial
- Digital-Tutors: Physical Sky Shader in XSI Tutorial
- Digital-Tutors: Using XSI's Material Manager Tutorial
- Digital-Tutors: Separating and Healing UVs in XSI Tutorial
- Digital-Tutors: Exploring the Process of Setting Up and Modifying Render Passes
- Digital-Tutors: Project Overview for Next-Generation Game Techniques in XSI Tutorial
- Digital-Tutors: Project Overview for the UV Layout in XSI Tutorial
- Digital-Tutors: UV layout in XSI Tutorial
- Digital-Tutors: Coding Vertex Shaders (part 2) Tutorial
- Digital-Tutors: Render Setup in XSI Tutorial
- Digital-Tutors: Light Association in XSI Tutorial
- Digital-Tutors: Rendering Real Time Passes Tutorial
- Digital-Tutors: Building Real Time Shaders Tutorial
- Digital-Tutors: Subsurface Scattering Tutorial
- Digital-Tutors: Bump and Displacement Maps Tutorial
- Digital-Tutors: The Pass Channel in XSI Tutorial
- Digital-Tutors: Project Overview for Introduction to XSI Render Tree Tutorial
- Digital-Tutors: Project Overview for mental ray in XSI Tutorial
- Digital-Tutors: The Render Region Tool Tutorial
- Digital-Tutors: Displacement Maps Tutorial
- Digital-Tutors: Double-Sided Shaders Tutorial
- Digital-Tutors: Using Lens Flare Tutorial
- Digital-Tutors: Working with the Incidence Shader Tutorial
- Digital-Tutors: Adding Hair to Sub-D Objects in XSI Tutorial
- Digital-Tutors: Deforming Guide Hairs in XSI Tutorial
- Digital-Tutors: Project Overview for Introduction to XSI Hair Tutorial
- Digital-Tutors: XSI Hair (part 4): Hair Instancing Tutorial
- Digital-Tutors: XSI Hair (part 3): Changing the Look and Adding Facial Hair Tutorial
- Digital-Tutors: XSI Hair (part 2): Cutting Hair and Using Cut Maps Tutorial
- Digital-Tutors: XSI Hair (part 1): Creating and Styling Hair Tutorial
- Digital-Tutors: Rigid Body Simulations (part 3): Collision Primitives Tutorial
- Digital-Tutors: Rigid Body Simulations (part 2): Active / Passive Rigid Bodies
- Digital-Tutors: Rigid Body Simulations (part 1): Creating Props Tutorial
- Digital-Tutors: PhysX Dynamics Engine Tutorial
- Digital-Tutors: Animated Soft Bodies Tutorial
- Digital-Tutors: Emitters and Emissions (part 2) Tutorial
- Digital-Tutors: Emitters and Emissions (part 1) Tutorial
- Digital-Tutors: Hiding the Instance Master in XSI Tutorial
- Digital-Tutors: Hair Instancing in XSI Tutorial
- Digital-Tutors: Project Overview for the Soft and Rigid Bodies in XSI Tutorial
- Digital-Tutors: Basics of Particles Tutorial
- Digital-Tutors: Particle Obstacles and Events Tutorial
- Digital-Tutors: Rigid Body Simulations Tutorial
- Digital-Tutors: Soft Body Simulations Tutorial
- Digital-Tutors: UVs in Maya and XSI Tutorial
- Digital-Tutors: Maya Shelf vs. XSI Shelf Tutorial
- Digital-Tutors: Hypergraph vs. Schematic Tutorial
- Digital-Tutors: Hypershade vs. Render Tree Tutorial
- Digital-Tutors: IPR vs. Render Region Tutorial
- Digital-Tutors: QWERTY Interaction Tutorial
- Digital-Tutors: Attribute Editor vs. Property Editor Tutorial
- Digital-Tutors: Maya and XSI Modules Tutorial
- Digital-Tutors: Channel Box vs. Keying Panel Tutorial
- Digital-Tutors: Groups vs. Transform Groups Tutorial
- Digital-Tutors: Outliner vs. Explorer Tutorial
- Digital-Tutors: Hotbox vs. Context Menu Tutorial
- Digital-Tutors: Camera Movements Tutorial
- Digital-Tutors: Graph Editor vs. Animation Editor Tutorial
- Digital-Tutors: Project Overview for Rendering Techniques in XSI Tutorial
- Digital-Tutors: Coding Vertex Shaders (part 1) Tutorial
- Linking PolygonReduction LOD's with camera distance
- Create Realisitc Head
- Rendertree tutorial video series
- Making of Veggie Pirates
- BSP Explained To Artists is back!
- Free Video Training
- XSI + Zbrush 2.0 (In spanish)
- XSI modelling on Mobile Phones
- VAST Shadow Rigs broken
- Making of Addiction
- i3DTutorials: Scene Layers
- i3DTutorials: Navigating in hierarchies
- i3DTutorials: Creating Hierarchies
- i3DTutorials: Clusters
- i3DTutorials: Weight Maps
- i3DTutorials: Override Properties
- i3DTutorials: Creating Presets
- i3DTutorials: Duplicating and Cloning Objects
- i3DTutorials Releases CryEngine2/Sandbox2 Training
- i3DTutorials Releases "Introduction to the Render Tree"
- Making of Jeep Willys MB
- Article : Feathers Deformation
- i3DTutorials: Creating a Realistic Jellyfish Material
- i3DTutorials: Center Manipulation
- Making of Pigeon: Impossible
- i3DTutorials: Nudging Objects